Sonic Lost World : Eurogamer Expo Preview

I managed to get my hands on the 3DS version of Sonic Lost World, which Cyburn also covered earlier this year at Summer of Sonic (you can read his impressions here). As Cyburn noted ; the game takes hints from Mario Galaxy. However the levels (the non-2D ones atleast) are restricted to Crash Bandicoot-esque 3D worlds… think inverted versions of the Sonic 2 special stage halfpipes, except you are now running on top of them rather than inside.

 

Sonic Lost World is the much-anticipated new Sonic game to be hitting the 3DS shortly...

Sonic Lost World is the much-anticipated new Sonic game to be hitting the 3DS shortly…

 

Graphics are simpler and more cartoony than in other recent Sonic games such as Sonic Generations and Unleashed. Whether you see this as a good thing is really down to personal preference (I must admit that I’m, personally, a fan). That said, there were moments where I longed for just a little more detail on screen. Checking out the skyscape in Desert Ruins Act 1 was one such moment.

As a longtime fan of Sonic I appreciated that gameplay has gone back to basics ; Sonic’s pace slows back down to Megadrive-era speed, back when the player actually had a chance to glimpse the surrounding environs. This allows for heavy emphasis on more traditional platforming elements, such as travelling from ledge to ledge, pushing boulders over special points to unlock things etc. Which is great.

 

Sonic's a little slower in this title... but thats not necessarily a bad thing...

Sonic’s a little slower in this title… but thats not necessarily a bad thing…

 

This isn’t to everyone’s taste, ofcourse. A little boy I had the displeasure of playing next to could be heard loudly proclaiming (several times) “Sonic is so slow!”. Players like these are, however, appeased ; for there is a boost button to enable Sonic to charge forward in the same manner as recent games.

To keep things fresh some of the levels are in full 2D. Which is merciful as one of my biggest gripe with this title is the fact the half-pipe level design makes play feel very samey after a while.

HelenBaby hopes more detail is added to some of the stages before the title is released...

HelenBaby hopes more detail is added to some of the stages before the title is released…

 

In conclusion ; despite its flaws Sonic Lost World was one of the most exciting titles I played at Eurogamer, and is certainly a game I will be picking up. Here’s hoping DIMPS will add more detail to the visuals between now and then…

  • Whistler says:

    I can agree the cartoon-ier style suites Sonic a lot more, at the same time I wouldn’t be surprised if they don’t add more detail so as to ensure good frame rate and play ability.

  • kuyop13 says:

    I wish I could have gotten tickets to Expo 13, as this was one of the games I wanted to play.

    Definitely prefer the 3DS version to the Wii U version.

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